Porsche 911 1980 rendered in manually created environment using Quixel mega-scan assets from the Unreal Engine library.
In a parallel universe, I have one of these beauties. With it, I wish nothing more than an open road (which I really hope to recreate anytime soon!) with as much twists as possible, open windows, listening to the roar of the 400hp twin-turbo 3.0-liter flat-six-cylinder engine at the back, throwing it left and right, thinking about nothing else but the pleasure of having it in control(or not! xD) something vintage! Â
The purpose of this creation is having a bit of creative freedom using the above mentioned UE assets, exploring how nanite technology works, as opposed of having ultra realistic car renders.