About

Professionaly…
I am Autodesk Maya certified 3D artist specialized in game design and animation. Highly skilled in hard surface modeling, UV mapping, texturing and rendering.

As far as I can remember I always used to draw stuff, on paper or computer. From learning 2D basics as a kid at Semos Education Center to many years later at M3DS Academy being named as ‘one of the best 3D students‘ for 2017, I have over 15 years of experience in digital arts.

Being passionate for motoracing, automotive design and cars in general I excel in doing what I love, from working as Senior 3D Engineer developing automotive AAA+ content for R3E simulation, creating VR/AR content for RendezVerse among others to tackling over 100+ successful projects independently I am Top Rated Plus freelancer. My skills include dedication and determination to deliver top visual quality efficiently and effectively.  

I am proficient in: Maya, Blender, ZBrush, Unreal Engine, Unity, Substance Painter, Premiere Pro, Photoshop, After Effects, Illustrator, Keyshot, Mari, UV Headus Layout, NUKE and Silhouette. 


Personally…
In free time and aside of my work, I have my hobbies: photography, filming and video editing. I love sports, as I grew up swimming and playing waterpolo. I enjoy being outdoors doing hiking, cycling or skiing. I love speed and technology. I am passionate about (sim)racing and F1 in general. I love guitars and I cannot spend a day without listening music or some guitar solo over and over again.

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