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Low poly & Maps
Any intelligent fool can make things bigger and more complex. It takes a touch of […]
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Lancia Montecarlo Turbo
Lancia Montecarlo Turbo Still finishing details Chassis done Worked in Autodesk Maya Render: Mental Ray, […]
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Filming & video editing
Probably my first love when it comes to the visual arts – filming, directing and […]
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Scene animation
Work i did for a project. Representation of air circulation within hospital and it’s air […]
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3D Bottle / Product design
3D model of a bottle that’s created of two meshes only. The cap is one […]
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3D model – Dodge Challenger
One of the cars that i’d love to have, this beautiful Dodge Challenger. This is […]
About me
Autodesk Maya certified 3D artist specializing in Game Design and Animation, highly skilled in hard surface modeling, UV mapping, texturing and rendering.
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