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Desktop Office / Interior / Oculus Rift
Something I was doing for fun in spare time. Modeling and texturing all within 5 hours including the V-Ray renders.
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Personal helmet design | 360 Animation
When I was a kid, I used to draw them on the back sheets. Now on whole new level.
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Product showcase / 360 Animation
Concept product i modeled, animated and rendered in Maya. The animation is created out of 24FPS/1s at 1980FullHD
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Ocean / Maya / Arnold
This is an ocean scene that i have created in Maya using Arnold render engine. Below you can see in short the process that goes on behind. There are many tricks that are used to go around the mega heavy scenes such as this one with thousands of polygons which will be hilarious to think…
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Showcasing concept system | Animation
This is a scene i have modeled, textured, animated and rendered in Maya. The animation is 24FPS/1sec rendered with V-Ray
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3D Scans to Low poly
3D Scanning is a non-contact, non-destructive technology that digitally captures the shape of physical objects using a line of laser light. 3D scanners create “point clouds” of data from the surface of an object and they do it with immense density. We speak about the tiniest holes of the surfaces, to the pores of a…
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3D Particles Animation | Maya
Projecting & visualizing the polluted and clean air particles that pass through what is supposed to be a filter that is attached on air purifier machine and the effect it has. Modeled in Maya Motion graphics in After Effects
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3D modeled unique custom-made bike
This is one special custom-made bike and equally special model that i did of which i am very proud off. The custom-made bike is the only one in the world, his name is Nostalgia and it’s powered by BMW engine (you can find it online) and although i got some high quality images of it…
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Concert stage – Low poly
The concert stage which came as a STL file and had to be recreated in FBX/OBJ file. At first it looked like easy-peasy job, however, it was far more complicated than that. For all i know it took me around 30 hours to get the job done. Every single piece of object you see on…
About me

Autodesk Maya certified 3D artist specializing in Game Design and Animation, highly skilled in hard surface modeling, UV mapping, texturing and rendering.
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