The models you are able to see in the slideshow were modeled & textured within 48 hours. That’s right. I myself don’t know how i was able to pull it off but i did. It was a project so, obviously, i had to make it on time.
From what you can see, the sofa was low poly. That means, although you are able to see bumps as if it is sewed, it is not. It is actually a displacement map. But that’s not the case with the Adidas logo though as it was modeled. The same goes for the Apple logo of the iPhone 6. As for the Vans shoes and those white stripes that is Photoshop work and me painting them according the UV i took previously from the front part of the model. It was tricky but it was quite a fun to make it right! And i hope i did.
And this is the texture i managed to pull out of that real image of the sofa that you see behind the 3D model above on the picture which is the only one i used as a reference.
Doing these 4 models was tricky, especially because the time was of the essence which pushed me to make all of these within 2 days.